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Stripe Payment Gateway Integration – ASP.NET (Shopping Carts)

Stripe Payment Gateway Integration – ASP.NET

Stripe Payment Gateway Integration in asp.net project – Using this applications you can Receive all credit card and debit payment

With Stripe, you can charge almost any kind of credit or debit card:

  • U.S. businesses can accept Visa, MasterCard, American Express, JCB, Discover, Union Pay and Diners Club.
  • Australian, Canadian, European, Hong Kongese, Japanese, Asian and Singaporean businesses can accept Visa, MasterCard, and American Express.

You can also accept gift and prepaid cards that are one of the above types. You can use Stripe to charge cards of these types from customers
anywhere in the world.
Depending on where your business is located, you can also charge customers in their
local currencies.

Full source code included

Contact

 <ul> 
    <b> <a href="mailto:[email protected]">[email protected]</a>   </b> <br />

</ul>

Requirement

<ul>
    <li> Microsoft.NET Framework   4.5 </li> 
    <li> Visual studio 2013 – Higher </li> 
    <li> Windows xp , 7 ,  8, 8.1 and 10   (Support all windows version) </li>

 </ul>

Changes log

 
    =Vs 1.1  = 27-04-2018
    *Initial Release          

Continue reading..

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IonicStarter | Ionic App integrated with Firebase (Mobile)

IonicStarter is a Ionic template that you can use to start  your Ionic App project.

IonicStarter provides the basic you need to build an Ionic App. It’s well structured, clean and easy to make changes.

We use this template to start every Ionic App project to our customers. It’s the best way to start almost every kind of app. You can easily change everything.

There’s only a few features and a few pages to be easier to customize the design and functionalities for your app .

<img src="http://wpeasy.com.br/projetos/ionicStarter/images/plataformas.png" />

 

Some features included

  • Facebook Native Plugin
  • Google Plus Native Plugin
  • Camera Native
  • Storage Native
  • AngularFireModule
  • AngularFireDatabaseModule
  • AngularFireAuthModule
  • Complete Authentication system, ready to use.
  • Beautiful UI designs!

 

Firebase 4 Integration

  • Firebase Module
    • Firebase Login
    • Firebase Sign Up
    • Firebase Reset Password
  • Added Firebase Authentication/Login with Email/Password , Facebook, Google Sign-In Methods (Web & Mobile Facebook Sign-In Support , Web & Mobile Google Sign-In Support)
  • Firebase Logout
  • Firebase Change User Password functionality
  • Firebase New User (Email/Password) Registration
  • Firebase Password Reset Email functionality
  • Firebase Feed (A list of items from Firebase)
  • Firebase  Storage Examples
  • Firebase Database Examples
  • A Service file separated only with the Authentication functionalities.

Pages:

  • Login Page
  • Register Page
  • Forgot Password Page
  • Home Page
  • My Profile Page
  • Edit Profile Page
  • Feed Page
  • Post Details Page

We let this template clean to you easily understand all of the files.

This template will be always improved, so if you buy you are going to have all the further updated versions available in your account for free.

    This app will be used only as an Ionic Starter Template. It’s not a complete app, and it does not have a lot of examples, pages and features.
        If you have any questions, just leave a comment. 

Buy App Now!

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Recipe Book – पाककृती पुस्तक is a native Android application (Android)

Recipebook Documentation

This is a documentation for recipebook app created by WebsiteMan. Recipebook is a native Android application. You can find here useful info about configuring, customizing, building and publishing the app.

Features

  • Support for Ice Cream Sandwich (Android 4.0.3) and newer
  • Developed with Android Studio & Gradle
  • Material design following Android Design Guidelines
  • Eight color themes (blue, brown, carrot, gray, green, indigo, red, yellow)
  • Animations and effects
  • Animated action bar
  • Animated floating action button
  • Parallax scrolling effect
  • Quick return effect
  • Ripple effect
  • Navigation drawer menu with categories
  • List of recipes
  • Search for recipe with suggestion
  • Favorite recipes
  • Recipe detail screen (intro, ingredients, instruction)
  • Ingredients check list
  • Share recipe or shopping list
  • Open web link of the recipe
  • Kitchen timer
  • Recalculate quantity of ingredients by servings
  • Convert calories to joules
  • About dialog
  • Rate app on Google Play
  • Data (categories, recipes, ingredients) is stored in local SQLite database
  • Images can be loaded from the Internet or locally
  • Caching images
  • App works in offline mode
  • Google Analytics
  • AdMob
  • Responsive design and tablet support (portrait, landscape, handling orientation change)
  • Support for high-resolution displays (xxhdpi)
  • Multi-language support
  • Possibility to build the project without Android Studio / Eclipse (using Gradle & Android SDK)
  • Easy configuration
  • Well documented
  • Top quality clean code created by experienced senior Android developer
  • Free support

Android SDK & Android Studio

This chapter describes how to install Android SDK and Android Studio. You don’t have to install Android Studio, but it’s better. The project can be built without Android Studio, using Gradle and Android SDK. Gradle is a build system used for building final APK file.

  1. Install Java JDK
  2. Install Android SDK
  3. Run Android SDK Manager and download necessary SDK packages, make sure that you have installed Android SDK Tools, Android SDK Platform-tools, Android SDK Build-tools, Android Support Repository, Android Support Library and Google Play services
  4. Install Android Studio
  5. Now you should be able to open/edit the Android project and build APK
  6. You can also install Genymotion – fast Android emulator

Project structure

Project has the following structure (directories are marked by square braces):

  • [doc] – documentation
  • [extras] – contains extras
  • [extras]/[keystore]
  • [extras]/[keystore]/recipebook.keystore – keystore certificate for signing APK
  • [extras]/[keystore]/recipebook.properties – alias and password for keystore
  • [gradle]
  • [gradle]/[wrapper] – Gradle Wrapper
  • [mobile] – main module
  • [mobile]/[libs] – contains 3rd party libraries (not used)
  • [mobile]/[src] – contains source code
  • [mobile]/[src]/[main]
  • [mobile]/[src]/[main]/[assets] – asset files (prepopulated database, images)
  • [mobile]/[src]/[main]/[java] – java sources
  • [mobile]/[src]/[main]/[res] – xml resources, drawables
  • [mobile]/[src]/[main]/AndroidManifest.xml – manifest file
  • [mobile]/build.gradle – main build script
  • [mobile]/proguard-rules.pro – Proguard config (not used)
  • .gitignore – Gitignore file
  • build.gradle – parent build script
  • gradle.properties – build script properties containing path to keystore
  • gradlew – Gradle Wrapper (Unix)
  • gradlew.bat – Gradle Wrapper (Windows)
  • README.md – readme file
  • settings.gradle – build settings containing list of modules

Java packages:

  • com.websiteman.recipebook – contains application class and main config class
  • com.websiteman.recipebook.activity – contains activities representing screens
  • com.websiteman.recipebook.adapter – contains all adapters
  • com.websiteman.recipebook.content – contains content provider for search suggestions
  • com.websiteman.recipebook.database – contains database helper and tools for managing asynchronous database calls
  • com.websiteman.recipebook.database.dao – database access objects
  • com.websiteman.recipebook.database.data – data model wrapper
  • com.websiteman.recipebook.database.model – database models representing SQL tables
  • com.websiteman.recipebook.database.query – database queries
  • com.websiteman.recipebook.dialog – contains dialogs
  • com.websiteman.recipebook.fragment – contains fragments with main application logic
  • com.websiteman.recipebook.listener – contains listeners
  • com.websiteman.recipebook.utility – contains utilities
  • com.websiteman.recipebook.view – contains custom views, layouts, decorations and other tools for working with views

Configuration

This chapter describes how to configure the project to be ready for publishing. All these steps are very important!

1. Import

Unzip the package and import/open the project in Android Studio. Choose “Import project” on Quick Start screen and select “recipebook-x.y.z” directory.

2. Rename package name

  1. Create new package in java directory, e.g. “com.mycompany.myapp”. Right click on mobile/src/main/java directory -> New -> Package.
  2. Select all packages and classes in “com.websiteman.recipebook” and move (drag) them to the new package. Confirm by click on “Do Refactor”.
  3. Delete the old package “com.websiteman.recipebook”.
  4. Open mobile/src/main/AndroidManifest.xml and rename the package name. Select package name “com.websiteman.recipebook” -> Right click on selected text -> Refactor -> Rename -> enter the new package name, select “Search in comments and strings” option -> Refactor -> Do Refactor.
  5. Clean the project. Main menu -> Build -> Clean Project.
  6. Replace all occurrences of “com.websiteman.recipebook” for a new package name, e.g. “com.mycompany.myapp”. Right click on mobile directory -> Replace in Path -> set old and new package names, Case sensitive to true -> Find -> Replace.
  7. Clean the project again. Main menu -> Build -> Clean Project.
  8. Synchronize the project. Main menu -> Tools -> Android -> Sync Project with Gradle Files.
  9. If you see “Activity class does not exist” error, restart Android Studio.

3. Rename application name

Open mobile/src/main/res/values/strings.xml and change “recipebook” to your own name. Change app_name and drawer_title strings.

4. Create launcher icon

Right click on mobile/src/main/res directory -> New -> Image Asset -> Asset type Launcher Icons, Resource name “ic_launcher”, create the icon -> Next -> Finish.

You can also change the icon replacing ic_launcher.png file in mipmap-mdpi, mipmap-hdpi, mipmap-xhdpi, mipmap-xxhdpi, mipmap-xxxhdpi directories. See Android Cheatsheet for Graphic Designers for correct launcher icon dimensions.

Another possibility is to create launcher icons using Android Asset Studio.

5. Choose color theme

Open mobile/src/main/AndroidManifest.xml and change value of application.android:theme attribute. There are 8 themes you can use:

  • Theme.recipebook.Blue
  • Theme.recipebook.Brown
  • Theme.recipebook.Carrot
  • Theme.recipebook.Gray
  • Theme.recipebook.Green
  • Theme.recipebook.Indigo
  • Theme.recipebook.Red
  • Theme.recipebook.Yellow

You also have to modify MainActivity’s theme. Main Activity uses a special theme with transparent status bar because of navigation drawer status overlay effect. It is an activity.android:theme attribute. Choose one of these themes:

  • Theme.recipebook.TransparentStatusBar.Blue
  • Theme.recipebook.TransparentStatusBar.Brown
  • Theme.recipebook.TransparentStatusBar.Carrot
  • Theme.recipebook.TransparentStatusBar.Gray
  • Theme.recipebook.TransparentStatusBar.Green
  • Theme.recipebook.TransparentStatusBar.Indigo
  • Theme.recipebook.TransparentStatusBar.Red
  • Theme.recipebook.TransparentStatusBar.Yellow

6. Prepare database and images

Data (categories, recipes, ingredients) is stored in local SQLite database. Prepopulated database with recipes is stored in mobile/src/main/assets/recipebook.db. This prepopulated database is automatically copied on device storage on first run of the application and also if the database is updated (see below for more info about database update). Database is in SQLite 3.0 format and has the following structure (SQL script):

CREATE TABLE `categories` (`id` INTEGER PRIMARY KEY AUTOINCREMENT , `name` VARCHAR , `image` VARCHAR );
CREATE TABLE `recipes` (`id` INTEGER PRIMARY KEY AUTOINCREMENT , `category_id` BIGINT , `name` VARCHAR , `intro` VARCHAR , `instruction` VARCHAR , `image` VARCHAR , `link` VARCHAR , `time` INTEGER , `servings` INTEGER , `calories` INTEGER , `favorite` SMALLINT );
CREATE INDEX `recipes_category_idx` ON `recipes` ( `category_id` );
CREATE TABLE `ingredients` (`id` INTEGER PRIMARY KEY AUTOINCREMENT , `recipe_id` BIGINT , `name` VARCHAR , `quantity` FLOAT , `unit` VARCHAR );
CREATE INDEX `ingredients_recipe_idx` ON `ingredients` ( `recipe_id` );

As you can see, there are 3 SQL tables (categories, recipes, ingredients) and 2 indexes (category_id, recipe_id) which are also foreign keys. This database schema corresponds to database models in the code. You can find models in com.websiteman.recipebook.database.model package.

This app contains a prepopulated database with demo data. Open database file mobile/src/main/assets/recipebook.db in any SQLite editor and modify data in the database as you need. You can add/remove/edit recipes, categories and ingredients. There are many SQLite editors. We recommend SQLite Studio because it is free, open source, cross-platform, portable and intuitive. If you are working with SQLite Studio, don’t forget to commit changes. Don’t modify structure of the database, modify only data! Database tables have following columns:

categories:

  • id (integer) – Unique primary key
  • name (string) – Category name
  • image (string) – URL of the category image. This field is optional and if it is empty or null, no category image is shown. URL should be in this format: assets://categories/mycategory.png. It points to mobile/src/main/assets/categories folder where all category images should be stored.

recipes:

  • id (integer) – Unique primary key
  • category_id (integer) – Foreign key pointing to category id
  • name (string) – Recipe name
  • intro (string) – Introduction text on recipe detail screen. This field is optional and if it is empty or null, no text is shown.
  • instruction (string) – Main instruction text for the recipe
  • image (string) – URL of the recipe image. Image can be loaded from the Internet (URL with standard HTTP protocol) or locally from assets. Local URL should be in this format: assets://recipes/myrecipe.jpg. It points to mobile/src/main/assets/recipes folder where all local recipe images should be stored.
  • link (string) – URL of the web page. This field is optional and if it is empty or null, no web link is shown in the menu.
  • time (integer) – Cooking time in minutes. This field is optional and if it is empty or null, no time is shown.
  • servings (integer) – Number of servings. This field is optional and if it is empty or null, no servings info is shown.
  • calories (integer) – Number of calories in kcal for 100 g of serving. This field is optional and if it is empty or null, no calories info is shown.
  • favorite (boolean) – True/false value if the recipe is favorite. This field should stay 0 by default. This is the only column modified by the app. All other columns are read only.

ingredients:

  • id (integer) – Unique primary key
  • recipe_id (integer) – Foreign key pointing to recipe id
  • name (string) – Ingredient name
  • quantity (float) – Quantity of the ingredient. This field is optional and if it is empty or null, no quantity is shown.
  • unit (string) – Physical unit of the quantity. This field is optional and if it is empty or null, no unit is shown.

There are two special categories: “All recipes” and “Favorites”. Keep in mind that these categories are automatically added to the menu and does not have to be in the database. Categories are ordered by id, recipes are ordered alphabetically by name and ingredients are ordered by id. Search query is looking for a match in name, intro and instruction fields. Searching is case insensitive.

If you modify prepopulated database in assets folder, internal database on device storage will not be updated automatically. If you make any change in the prepopulated database, you have to increment database version. Open configuration file /mobile/src/main/java/com/robotemplates/recipebook/recipebookConfig.java and increment number in DATABASE_VERSION constant. Database helper detects that database data has been changed and copy the prepopulated database on device storage so data in the app will be updated. You have to increment database version every time when you want to publish a new build on Google Play and you have changed the data in prepopulated database.

Name of the prepopulated database is defined in configuration file /mobile/src/main/java/com/robotemplates/recipebook/recipebookConfig.java in DATABASE_NAME constant. Database file name should correspond to the file in mobile/src/main/assets directory. The database file should be stored in this directory and not in any sub-directory.

7. Setup Google Analytics

Open mobile/src/main/res/xml/analytics_app_tracker.xml and change UA code (ga_trackingId parameter) to your own UA code. You can enable/disable Google Analytics in configuration file /mobile/src/main/java/com/robotemplates/recipebook/recipebookConfig.java.

8. Setup AdMob

Open mobile/src/main/res/values/admob.xml and change unit ids (admob_unit_id_recipe_list and admob_unit_id_recipe_detail parameters) to your own unit ids (banner ids). You should also specify your test device id (admob_test_device_id parameter) and use test mode when debugging the app. Requesting test ads is recommended when testing your application so you do not request invalid impressions. You can find your hashed device id in the logcat output by requesting an ad when debugging on your device. You can enable/disable AdMob banners in configuration file /mobile/src/main/java/com/robotemplates/recipebook/recipebookConfig.java.

9. Create signing keystore

You need to create your own keystore to sign an APK file before publishing on Google Play. You can create the keystore via keytool utility which is part of Java JDK.

  1. Run following command: keytool -genkey -v -keystore recipebook.keystore -alias -keyalg RSA -keysize 2048 -validity 36500 where is your alias name. For example your company name or app name. If you are going to publish the app on Google Play, you have to set the validity attribute.
  2. Copy new recipebook.keystore file into extras/keystore directory.
  3. Open extras/keystore/recipebook.properties and set keystore alias and passwords.
  4. Done. Remember that recipebook.keystore and recipebook.properties are automatically read by Gradle script when creating a release APK via assembleRelease command. Paths to these files are defined in gradle.properties.

Customization

This chapter describes some optional customizations of the app.

Custom colors and icons

You can customize colors in mobile/src/main/res/values/colors.xml.

There are 11 category icons. If you need to create the icon for the category, it is recommended to use Android Asset Studio. See Android Cheatsheet for Graphic Designers for correct icon dimensions. Use the icons with highest DPI.

Custom banner logo in drawer menu

There is a green table cloth texture shown in the drawer menu. You can easily change this texture replacing banner.png file in drawable-xxhdpi directory.

About dialog

If you want to change the text in About dialog, just open mobile/src/main/res/values/strings.xml and edit dialog_about_message string. Note that this text is in HTML format and can also contains links.

Multi-language support

Create a new directory mobile/src/main/res/values-xx where xx is an ISO 639-1 code of the language you want to translate. For example “values-es” for Spanish, “values-fr” for French, “values-de” for German etc. Copy strings.xml from mobile/src/main/res/values into the new directory. Now you can translate texts for specific languages. The language is automatically determined by system device settings. If there is no match with values-xx language, default language in mobile/src/main/res/values is selected. See Localizing with Resources for more info.

Building & publishing

This chapter describes how to build APK with Gradle and prepare app for publishing. Android Studio uses Gradle for building Android applications.

You don’t need to install Gradle on your system, because there is a Gradle Wrapper. The wrapper is a batch script on Windows, and a shell script for other operating systems. When you start a Gradle build via the wrapper, Gradle will be automatically downloaded and used to run the build.

  1. Open the project in Android Studio
  2. Open configuration file /mobile/src/main/java/com/robotemplates/recipebook/recipebookConfig.java and set constants as required (see below for more info)
  3. Open main build script /mobile/build.gradle and set constants as required (see below for more info)
  4. Run gradlew assemble in console
  5. APK should be available in /mobile/build/outputs/apk directory

Note: You will also need a “local.properties” file to set the location of the SDK in the same way that the existing SDK requires, using the “sdk.dir” property. Example of “local.properties” on Windows: sdk.dir=C:\adt-bundle-windows\sdk. Alternatively, you can set an environment variable called “ANDROID_HOME”.

Tip: Command gradlew assemble builds both – debug and release APK. You can use gradlew assembleDebug to build debug APK. You can use gradlew assembleRelease to build release APK. Debug APK is signed by debug keystore. Release APK is signed by own keystore, stored in /extras/keystore directory.

Signing process: Keystore passwords are automatically loaded from property file during building the release APK. Path to this file is defined in “keystore.properties” property in “gradle.properties” file. If this property or the file does not exist, user is asked for passwords explicitly.

recipebookConfig.java

This is the main configuration file. There are some true/false switches. It is very important to correctly set these switches before building the APK.

  • LOGS – true for enabling debug logs
  • ANALYTICS – true for enabling Google Analytics
  • ADMOB_RECIPE_LIST_BANNER – true for enabling Google AdMob banner on recipe list screen
  • ADMOB_RECIPE_DETAIL_BANNER – true for enabling Google AdMob on recipe detail screen

Important: Following configuration should be used for release APK, intended for publishing on Google Play:

public static final boolean LOGS = false;
public static final boolean ANALYTICS = true;
public static final boolean ADMOB_RECIPE_LIST_BANNER = true;
public static final boolean ADMOB_RECIPE_DETAIL_BANNER = true;

build.gradle

This is the main build script and there are 4 important constants for defining version code and version name.

  • VERSION_MAJOR
  • VERSION_MINOR
  • VERSION_PATCH
  • VERSION_BUILD

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Dentist and other Doctors Appointment IONIC 3 App with PHP Backend | Complete App (Android)





Envato

opuslabsin

Dentist app is the Perfect app for Dentist, Orthopedist, Gynecologist, etc. doctors to help them out with an online appointment with this app. <br /><br />

Demo Login-

Admin URL: http://35.164.151.13:9082/admin/
Username: [email protected]
Password: admin

Presentation

<a href="https://play.google.com/store/apps/details?id=com.verbosetech.dentist" rel="nofollow">




Envato

opuslabsin

<img src="https://mir-cdn.behance.net/v1/rendition/project_modules/max_1200/02fdb431860607.575c3a22a7499.png" alt="opuslabsin" />

Buy App Now!

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On Demand Food Delivery App Template (Templates)

LaEats is an on-demand food delivery app template for Restaurant owners and Taxi drivers. This is a flexible ionic app template with ionic 3 frameworks for restaurant business owners who are looking to Uberize their restaurant business operations and to give their customers an amazing comfort.

The typescript and semi materialistic design provide a native app feeling while using the template, Each and every component are customizable to any level. Facilitate your customers with an on-demand food ordering app template- LaEats, where they can easily search for their favourite restaurants and can place orders conveniently.

 

The app template is also built for the developers who are looking to develop and deliver to their client as their white-label food delivery and ordering app solution.

 

Template Overview

  • User friendly and efficient template.
  • Simple and Fine-tuned design
  • SCSS include style sheet customization
  • Built with Angular JS Version 4
  • Newly released ionic 3 framework
  • Supports Android and IOS.
  • Flexible to Development and Design customization.
  • Template source code included.

This template can be made functional with our customization team as per your requirement.

 

Following are some of the features that we can make functional for you

 

  • Search Nearby Restaurant
  • Filter restaurant by cuisine or by services
  • Pickup and Destination by Type / Map
  • See Product Details & Description
  • Confirmation of Products & Delivery details
  • Manage Quantity — Add to Cart product
  • At a Time Multiple Order
  • Get a Complete Delivery Information
  • Ability to call delivery provider
  • Review and Rating
  • Order Cancellation
  • Add Payment / Update / Edit / Delete Card
  • Multiple Payment Gateway
  • Add Favorite location for order
  • Profile Update
  • Promo Codes
  • Emergency Contact

To make this features functional will cost you additional.  If you wish to do so please contact us @ [email protected]

TRY IT BEFORE YOU BUY

You can see a video preview here. https://youtu.be/NaNurQ0Bz74

Check how the components look and feel on your device instantly without installing APK.

1.  Download Ionic View app.

https://play.google.com/store/apps/details?id=com.ionic.viewapp&hl=en https://itunes.apple.com/us/app/ionic-view/id849930087?mt=8

2.  Open the app on your phone.

3.  Enter the following APP_ID: a845b1e9

TO GET SUPPORT, FOLLOW THE STEPS BELOW

FOR BUYERS

  1. Raise a ticket to [email protected] with your purchase code
  2. Our agent will reply back to your ticket in 24 hours
  3. For status updates please chat with our agent with your ticket number by visiting our website  www.techware.co.in  at Indian time 9 am to 6 pm

FOR PRODUCT ENQUIRIES OR PRE-PURCHASE QUERIES

  1. Mail to  [email protected] with your enquiry details
  2. Our agent will reply back you in 24 hours or
  3. For live chat support, visit our website  www.techware.co.in a nd chat to our agent. Ticket id is mandatory to chat with our agent.

FOR PRODUCT CUSTOMIZATION OR NEW DEVELOPMENT QUERIES

  1. WhatsApp to  +919526138555 with your requirement details or send a mail to [email protected]

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Crypto4u (Track & Monitor Crypto Currencies) (Full Applications)

Introduction

User can track & monitor the crypto currencies in a intelligent way along with user can get the price of coin in all Currencies along with get history of any specific along with details

Features

  • Monitor Global Data
  • Top 10 Coin result
  • Detail of all coins
  • Coin prices in all Currencies
  • History of All Coins
  • All Crypto News
  • Navigation Drawer
  • Admob Banner & Interstitial Ad
  • One Signal Push Notification
  • Search any specific coin
  • Alert for Internet Availability
  • App Sharing & App closing alert
  • Clean & Well Documented Code

Follow us on Codecanyon
Download the app from playstore

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Night Club App – React Native Expo App (Mobile)

This is a Night Club – React Native Expo app that works for iPhone and Android.

Display your club events.

Sell tickets for events using PayPal.

Show gallery with photos of past events.

And yeah, inform your guest about the upcoming events via push notifications.


  • As part of this app bundle, you also get the amazing Firebase Admin Panel ( 24$ of value ).
    This script is used as app admin for all the apps. From it, you will manage the app content, the app layout, and design, send push and manage orders.
<img src="https://s3.amazonaws.com/tcdn.mobidonia.com/codecanyon/info/features4.jpg" />


<a href="http://bit.ly/uniexporeact" rel="nofollow"><img src="https://s3.amazonaws.com/tcdn.mobidonia.com/codecanyon/info/tile_test.png" /></a>

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InstaPhoto – Beautify your photos| Photo Filters| Admob Enabled (Full Applications)

Banner_long

InstaPhoto is a photo filter and beautification app, you can use in-built instaphoto filters to beautify your photos for different tunes and feel.
Also you can decide to add your own creative touch to your photos by setting the way the beautification is done with instaphoto self adjustment panel.

InstaPhoto provides filters that are different from current social media apps filters which gives users additional ways to beautify there photos.
You can also build and add your own custom filter to the app

InstaPhoto allows you to share your beautified photos directly to social media app like instagram,snapchat,whatsapp and a host of others.

Features

  • Apply different filters
  • Edit Photo by yourself
  • Save Photo on your device
  • Share Photo on social media
  • See Photos in Gallery

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Sweet Candy Yeti Adventure (Admob+Android Studio+Eclipse) (Games)

Sweet Candy Yeti Adventure  IS  A VERY SUPER ADDICTIVE GAME WHICH SIMPLE GAMEPLAY THAT YOU WILL FIND FUN, CUTE AND FOR ALL AGES, THE MISSION IS COLLECT THE COINS AND BEAT YOUR HIGH SCORE , THIS GAME IS VERY FUN BECAUSE YOU CAN USE CUTE COLORFUL CHARACTER AND ALSO WITH (30+) UNIQUE LEVELS, SO LET’S PLAY THIS GAME . THE GOALS IS BEAT YOUR HIGH SCORE AND SHARE TO YOUR FRIENDS.  

Main Features:

  • ADMOB INTEGRATED ( BANNER AND INTERSTITIAL ) 
  • ★    TONS OF WEAPONS AND ARMOR TO WIN YOUR BATTLES
  • ★    SIMPLE SWIPE CONTROLS. RUN, JUMP, FLY, ROTATE!
  • ★    WEAPONS AND ARMOR WITH SPECIAL ABILITIES
  • ★    FIGHT AND CRUSH POWERFUL WARLOCKS, SKELETON WARRIORS, EXPLODING ZOMBIES AND MUCH MORE!
  • ★    BEWARE THE DEADLY TRAPS!
  • ★    WATCH YOUR HEAD! THE HELHEIM WEATHER CHANNEL REPORTED FALLING SKIES!
  • ★    INVITE AND BEAT YOUR FRIENDS SCORES!
  • ★    AND REMEMBER! POTIONS AND LIFESTONES WILL SAVE YOUR LIFE!
  • ★    GOLD COINS COLLECTION CHALLENGE

  • Endless gameplay
  • Universal (phone & tablet)
  • AdMob Banner and Interstitial
  • Share buttons
  • Rate Button
  • Sound On/Off Option
  • EASY TO RESKIN!
  • NO coding skills 

  • If you have any question, don’t hesitate to ask, if you think high price and you want low price ….please just use our profile to contact me.

Contacts:     [email protected]

  • If you are interested in learning more about making games, here is another great and interesting game.

JUNGLE SinDo WORLD Pro (Admob + Android Studio + Eclipse )

Super Samurai PouChou for android

Black Zombie Nero (Admob + Android Studio + Eclipse )

Vikings Pixel Pro (Admob + Android Studio + Eclipse )

Ninja Boom Boom (Admob + Android Studio + Eclipse )

Viking adventure (Admob + Android Studio + Eclipse )



Easy to change the image, just replace the image file!


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