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Last Updated on – iOS/Android

Due to great demand, is now available on codecanyon!

The extremely popular and highly entertaining game is very addictive and could be the perfect choice to expand your game portfolio.

The goal of the game is to feed your snake to make it bigger and bigger. If your head touches another player, you will explode and then it’s game over. But if others run into you, then THEY will explode, and you can eat their remains!

In, you have a chance to win even if you’re tiny. You can swerve in front of a much larger player to defeat them, no matter how big you are!

Support statistics compare points between players, when using the connection to the server. This template is NOT Realtime Multiplayer Online. But it’s way better for a Reskin. Why?

Since we want you to avoid all the struggle of the Server Setup and Management, we created an amazing artificial intelligence inside the game that acts like real players!

You don’t need to set up any server. The game will work even without internet connection and from the first day after the launch. Imagine that when big companies makes online games, they invest  an insane amount of money for creating a successful launch, since without players, an online game is basically unplayable.

Fortunately, this is not your case!

Features and Requirements

– Game Made with Unity 5.3

- Cross Platform ( iOS / Android )

- Endless Gameplay

- Admob ( Interstitial )

- “Rate-game” Button

- Game Configuration UI

How To Modify The Project

In the Documentation you can search detail information on how to reskin this project. It very easy. You need just to put your images in Assets/Textures folders with the same names. You can change game configurations directly with the “GameManager” GameObject inside the scene.

Also you will be able to setup Admob in just a minute by inserting your ads IDs and nothing else!

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